Monday, April 27, 2009

How is Pig Flu Spread? Am I At Risk? Let d20 rules help

Swine Flu
Necromancy [Evil]

Level: Clr 4, Destruction 4, Drd 4, Sor/Wiz 5
V, S, M
Casting Time:
1 Standard Action
10 ft cone
Porcine, human or metahuman creatures within range
Saving Throw:
Fortitude negates
Spell Resistance:

Swine Flu is an advanced form of Contagion cast most often as the death-curse of a high-level Were-Boar Shaman.  Material component is a herd of pigs, boars or similar porcine creatures, who are also affected by the spell.  Upon casting, the caster sneezes a 10 ft cone, forcing all within the area of effect to save vs Fortitude or become infected with the specialist disease, Swine Flu.  Unlike Contagion, the disease still has an incubation period.  Characters with Evasion may substitute a reflex save for the Fortitude save, but cannot automatically dodge the effect.

After one day, infected porcine, human and demi-human subjects become carriers for the disease.  Every 1d20+20 minutes, they sneeze a 10 ft cone as above, causing the rapid spread of the disease.  While sleeping, the interval between sneezing fits becomes once every 1d4 hours.

After three days, the subject is allowed a second Fortitude save.  Failure causes 1 point of temporary damage to all physical abilities.  This save is required every day from then on until the victim has successfully saved on three consecutive days, at which point the victim is no longer infectious and can begin to recover lost ability points as normal.  The DC for the save becomes one point easier for every successful saving throw. 

Victims of Swine Flu whose physical attributes reach zero are killed.  Once infected, victims cannot be cured except by Remove Curse, or a Limited Wish.  Cure disease allows the victim another saving throw which can count towards their recovery.

Total bed rest gives a +2 to saves against this disease.  Medical attention grants a stacking +2.

BBC News:

I hope this helps us to understand this hideous disease a little better.


the replicant said...

I guess the moral of the story is that you must Silence your were-boar shamans before you kill them.

Anonymous said...

great post for gamers. made me laugh, which is hard these days, esp during the day when work is annoying me. Thanks!